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Green Hills’ boss stands out as being the most punishing boss for me due the aspect of the Game Gear’s screen and is a slap in the face after the pathetically east seal in zone three. The infamous first boss really stands out to me as being something different. Almost every zone has areas that are incredibly fast-paced this time around really pushing the 8-bit hardware and I really appreciate that.Įach and every one of the boss fights is unique and only the final battle is actually against Robotnik himself. The game is also much faster paced than Sonic’s first 8-bit outing, where only the first zone seemed to have a good sense of speed. All of these make each zone unique and really make the game fun, despite having to replay the game over and over due to the difficulty. The spinning wheels that launch Sonic into the air make a return from Scrap Brain Zone, and Scrambled Egg’s tubes may just make some of you dizzy. Zone three allowed Sonic to spin and bounce on water over lakes, Green Hills Act three is entirely composed of springs, which gave me fits since it’s so hard to navigate due to the spikes, but it’s nonetheless a really fun stage. The hang glider in zone two, something which many also hate, was a really cool feature and was a lot of fun to use once you took the time to master the mechanics. I felt like I was walking on clouds and like I had really accomplished a long term gaming goal of mine.Įach zone has its own quirks and neat twists to really make them stand out. I can’t even begin to describe how good it felt to finally conquer this game with the good ending.
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If even one of these is missed you’ll defeat Silver Sonic at the end of Scrambled Egg Zone and see the bad ending where Tails dies at the hands of Robotnik. The Chaos Emeralds are really a sore spot for many a gamer who’s ever attempted this game as some of them, Sky High Zone to be specific, are notoriously difficult to find. The final one, Crystal Egg Zone, only accessible if you’ve found all of the well-hidden Chaos Emeralds throughout the previous zones. There are a total of seven zones in the game.
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Each of the zones in the game has a slightly darker feel this time around as well. The opening has Tails being kidnapped by Robotnik and has Sonic following but missing him at the last minute. Sonic 2 starts out with a much darker tone than the first game. That’s a shame, since there’s a really deep, satisfying and very enjoyable experience to be had for the patient gamer if it’s given the time needed to learn and master its tougher areas. Nowadays, the game gets more of a bad rap than it should due to being so notoriously difficult. Sonic The Hedgehog 2 is one of those games that brings back nostalgic memories for many of us mostly by default since it was the pack-in for the system for so long. I later got a beat up Game Gear in high school and never was able to finish the third zone in the game before I sold it off to a friend at school for $30 due to not being able to find games. Yeah, we never got far with that! Nothing like the good ‘ole days of being a naive kid! I remember playing this game off and on and always thinking it was very hard and often times too difficult. Later on, another friend borrowed a Game Gear and he spent the night and we couldn’t play much due to dead batteries and I remember thinking that a battery charger would recharge non-rechargeable batteries. It was at a time when all things video game related were gold so it holds a special place in my heart. I can fondly remember first seeing it when a small group of us huddled over a friend who was playing it at school recess. If there was ever a Game Gear game that brings up pure nostalgia for me, it’s Sonic The Hedgehog 2.